Banned
|
Configs Engineer - by ChamaS
17-02-07, 01:53
#1
Eng:
Code:
exec teclas.txt echo engineer Config by ChamaS say_team "??? €l–sse? €œEngin••rœ‚" say_team "??? S€“pt— l’–ƒ‚“ng...€–rr•g–d’s" //aliases... alias +emp "primetwo;play gren.wav" alias -emp "throwgren;wait; discard;" alias SG "build; wait; impulse 2" alias DISP "build; wait; impulse 1" alias SHOTOURAIL "if $shells > 10 then impulse 3 else impulse 2" alias +UPGRADE "impulse 1" alias -UPGRADE "+attack; wait; impulse 2; wait; -attack; wait; SHOTOURAIL" alias disup "say_team Dispenser construida na [%l] ~Items/j-jmp_on.wav" alias +SPANNERZADA "impulse 1; wait; +attack" alias -SPANNERZADA "-attack; wait; SHOTOURAIL" bind s +emp bind q chuck bind a +tgren1 bind e detdispenser bind v DISP bind b +UPGRADE bind c +SPANNERZADA bind mwheeldown "impulse 1" bind del "detsentry" crosshairsize "1" r_rockettrail 3 r_explosiontype 1 alias atres "impulse 3;echo ARMA 3;wait; bind mwheelup aquatro" alias aquatro "impulse 4;echo ARMA 4;wait; bind mwheelup atres" bind mwheelup atres // Anti emp alias chuck "ditch;ditch;ditch;ditch;toss;toss;piff;piff;piff;piff;piff;piff;piff;piff;piff;piff;discard" alias ditch "dropammo;wait;impulse 1;wait" alias toss "dropammo;wait;impulse 3;wait" alias piff "dropammo;wait;impulse 4;wait" cl_maxfps "72" cl_c2spps "500000000" rate "500000000" pushlatency "-999" bind mouse1 +attack crosshair "7" crosshaircolor "10" sensitivity "0.4" alias f_death "say_team bah morri em (%l)" exec sentrygun.txt Code:
bind t "sentryconst" alias sentryconst "if $cells >= 130 sentrymont;wait;if $cells <= 129 echo Sem cells para montar Sentry Gun" alias sentryfort "sentrycells1;wait;sentrycells2" alias sentrycells1 "if $cells <= 129 sentryarruman" alias sentrycells2 "if $cells >= 130 sentrymont2" msg_trigger SGBUM "Your sentry gun was destroyed" msg_trigger UP1 "You finish building the sentry gun" msg_trigger UP2 "You upgrade the Sentry Gun to level 2" msg_trigger UP3 "You upgrade the Sentry Gun to level 3" msg_trigger dismon "You dismantle the Sentry Gun" alias SGBUM "say_team ?{S}entry destruida [] ~Weapons/chngnu1a.wav;wait;bind t sentryconst" alias UP1 "say_team ?{S}entry [%l] level “ ~Items/i_jmp_up.wav;bind t sentryfort" alias UP2 "say_team ?{S}entry [%l] level ” ~Items/jet_on.wav" alias UP3 "say_team ?{S}entry [%l] level • ~Items/jet_up.wav;bind t sentryarruman" alias dismon "bind t sentryconst" alias sentrymont "build;wait;impulse 2;echo Montando Sentry Gun" alias sentrymont2 "impulse 1;wait;+attack;wait;-attack;impulse 2;echo Upando Sentry Gun" alias sentryarruman "impulse 1;wait;+attack;wait;impulse 3;wait;-attack;echo Arrumando Sentry Gun" (01:51): o meu é sobre medida e não da pau de dropar varias vezes Ok, acho que é isso. Ele não tá conseguindo postar hehe |
||||
Banned
|
17-02-07, 02:11
#2
nesse tem o discard sem dar pau:
Code:
echo Soldier Config by Chamas say_team ??? €l–sse? €œSolƒ‚irœ‚ say_team ??? S€“pt— l’–ƒ‚“ng...€–rr•g–d’s cl_crossy 1 cl_crossx -1 m_pitch "0.108" crosshair "1" crosshaircolor "10" default_fov "100" fov "100" crosshairsize "2" sensitivity "0.4" r_rockettrail 9 r_explosiontype 6 alias f_reloadstart "crosshaircolor 1" alias f_reloadend "crosshaircolor 10" if $team = red topcolor 13 if $team = blue topcolor 4 // Spycheck alias +spycheck "impulse 3;+attack" alias -spycheck "-attack;impulse 7" // Anti emp alias ditch "dropammo;wait;impulse 1;wait" alias toss "dropammo;wait;impulse 3;wait" alias piff "dropammo;wait;impulse 4;wait" alias droprox1 "if $rockets <= 20 else toss" alias droprox2 "if $shells <= 20 else ditch" bind q "discard;wait;droprox1;wait;droprox1;wait;droprox1;wait;droprox2;wait;droprox2;wait;droprox2;wait;droprox2" alias f_respawn alias f_death bind mwheeldown "impulse 7;wait;bind mwheelup atres" bind a +tgren1 bind s +tgren2 alias atres "impulse 3;echo ARMA 3;wait; bind mwheelup adois" alias adois "impulse 2;echo ARMA 2;wait; bind mwheelup atres" bind mwheelup adois alias fjd "impulse 7;rotate 180;-forward;+back;+jump;+attack;wait;-attack;-jump;-back;rotate 180" alias frj "impulse 7;rotate 180;+jump;+attack;wait;rotate 180;-attack;-jump" bind e fjd alias +grencosta "+tgren1" alias -grencosta "impulse 7; cl_maxfps 35; cl_yawspeed 38000; +back; wait; +left; +jump; -gren1; wait; -attack; -jump; -left; wait; -back; +right; wait; -right; cl_maxfps 50;wait;cl_maxfps 72" bind shift +grencosta alias rjump2 "cl_pitchspeed $rjumpaltura;cl_yawspeed 10688.3;set _cl_maxfps $cl_maxfps;force_centerview;impulse 7;cl_maxfps 30;+back;wait;+left;+lookdown;+jump;+attack;wait;-left;-lookdown;-jump;-attack;-back;+right;wait;-right;force_centerview;cl_maxfps $_cl_maxfps" bind t rjump2 alias +rjump "cl_pitchspeed 99999;impulse 7;+lookdown;+jump;+attack" alias -rjump "cl_pitchspeed 150;-lookdown;-jump;-attack;centerview" bind b "+rjump" alias Rockts "dropa3" alias dropa3 "dropammo;wait;impulse 3;wait" bind h "Rockts" cl_maxfps "72" cl_c2spps "500000000" rate "500000000" Rjumps alias Rjumps0 "exec rjumps.cfg;wair;exec rjp.scr;bind End Rjumps1;echo mudando teclas de rjumps normais para rjumps prof." alias Rjumps1 "exec soldier.cfg;bind End Rjumps0;echo voltando para rjumps normais." bind End Rjumps0 bind mouse1 +attack bind j "id;id;id;id;id;id;id;id;id;id;id" bind k "discard" alias f_flagdeath "say_team morri {$time} com a flag pela ??{$perdeflag}‘Ÿ em $c%l ~Misc/mpain6.wav;inc perdeflag 1" alias f_took "say_team Peguei a flag {$time} pela ??{$pegaflag}‘Ÿ em $c%l ~Misc/preso.wav;inc pegaflag 1" //Sentry destruida alias dsentrytf4 "say_team Sentry inimiga destruida em $c(%l) ~SGdead.wav;inc sd4 1" msg_trigger dsentrytf4 "destroyed by ‘–f?‘€h–í–—?"-l 1 alias f_death "say_team bah morri $c%l" bind r "+forward" unbind enter alias confsq6 "bind i say - $B ?ChamaS‘ ??ESTOU$d %l [colete %a - %h h$] #att" alias confmap "bind i say_team - $B ?ChamaS‘ ??ESTOU$d %l [a %a - %h h$] #att" if $mapname = sq6 confsq6 if $mapname = 2fort5 confmap alias +cair "cl_c2spps 1;wait;+jump;echo Caindo suavemente" alias -cair "cl_c2spps 0;wait;-jump" bind w "+cair" bind shift "dropitems" //Carregamento de Cfg e Txt exec teclas.txt exec cfgs/$mapname/rjump.txt exec ataque.cfg Quote:
|
|
Trooper
|
17-02-07, 10:06
#3
ch4m45 kr4
|
Trooper
|
19-02-07, 21:21
#4
|
Trooper
|
19-02-07, 21:35
#5
|
Trooper
|
01-03-07, 12:11
#7
fato!
|
Trooper
|
01-03-07, 16:50
#8
Causa sim e como sou preguiçoso =P, fiz um script q sempre q vc pega uma ele dropa, e o anti emp com if p/ dropar apenas oq precisa mesmo apertando 200x =D
O de eng vc faz tudo com 1 botão só, sentry, arruma, etc etc.... PQ assim se vc sobe a sentry de lvl ele arruma o life dela direto, ou seja se for abaixo da cell q vc tem p/ subir ela de lvl ele arruma, se for acima sobe de lvl =P. E por ae vai =) |
Ewok
|
02-03-07, 11:23
#9
E awe CHAMAS, lembra deu kra?
Nussa faz um tempão q num falo mais com vc, e aew, bora voltar a fazer os Bind do Fuhquake? Se quiser falar comigo, manda mensagem, ou e-mail, preciso falar com vc kra!!!! Falow aaew galera, to de volta denovo!!!! (O VERDADEIRO SPAWN) |
Trooper
|
02-03-07, 18:21
#10
que fuhquake nada... mah..
a onda do momento não é a batata da onda.. e sim o Ezquake. |
Trooper
|
02-03-07, 19:29
#11
chamas, disponibiliza isso ae pra mocada!
hehe |
Trooper
|
03-03-07, 01:33
#12
XUXU ta no cfg ai de cima q o spool postou p/ mim
Se o pessoal quiser zipo todas as cfg e boto.... Se quiserem o fuhquake soft e gl sem limite de fps =D tbm posto |
Trooper
|
03-03-07, 11:48
#13
Quote:
|
|
Trooper
|
06-03-07, 14:06
#14
NA verdade é uma modificação basica no cliente =-D
|
Trooper
|
06-03-07, 17:39
#15
Chamas bixa!
|
Ewok
|
19-03-07, 10:35
#16
BLz, Chamas, num, vai falar comigo não, ok, blz, aff, mano jogamos tantas vezes juntos, q agora num vai falar nada, ok, FDP!
|
|
|