![]() |
![]() |
|
FAQ | Calendário | Search | Postagens do dia | Search | Marcar os fóruns como lidos | ![]() |
Buscapé | Search |
|
Thread Tools |
Master Chief
|
![]()
04-09-08, 22:05
#1
![]() Sometimes all it takes to propel a game from "memorable" to "awe-inspiring" is a moment of jaw-dropping magnificence. Over the following pages are 50 moments of inspiration, fright, laughter and intense sadness. We invite readers to add to the list in the comments section--we realize there are many more moments besides what we've listed here--but these are the moments that will stay with us forever. SPOILER ALERT: While many entries aren't classifiable as "spoilers," there are others that most certainly are. Tread with caution, and clearly mark comments with spoiler warnings if needed. ![]() Super Mario Bros. 1UP bug 1985 At first, it took a few tries to sync up your jump with that Koopa shell. But once you hit the sweet spot, that shell bounced back and forth against that block, it allowed many less-coordinated gamers to get to the famous "another castle" where the princess was held captive. ![]() Metroid Samus is a woman 1987 ?Great!! You fulfilled your mission. It will revive peace in space.? Spacesuit getup flickers away. Samus is? female?! It?s still one of the best twists in gaming. ![]() Contra (NES) The Konami code 1988 For most players, three lives simply wasn?t enough to beat Contra. Pressing Up, Up, Down, Down, Left, Right, Left, Right, B, A and then start upped the life count to 30, making the game actually possible to beat. ![]() SimCity When Aliens Attack 1989 The Will Wright classic eschewed surprising gameplay moments for an understandable, concrete set of rules. That just made it all the more surprising when the aliens came down and punished the sparkling metropolis. ![]() Tetris First Tetris 1989 Many puzzle games have come and gone, but after you land your first tetris (i.e., making four lines disappear at once), you?ve already figured out which puzzler is the best of all time. ![]() The Secret of Monkey Island Insult Sword Fighting 1990 Monkey Island was a title that actually rewarded you for brushing up on your one-liners, thanks to an ingenious fencing system where witty retorts earned you victory. "How appropriate. You fight like a cow." ![]() Sonic the Hedgehog Blast Processing 1991 Sure, ?Blast Processing? was essentially a term created in the marketing department at Sega, but being able to launch Sonic through roller coaster-like levels made Nintendo?s rotund plumber seem sluggish and not nearly as ?x-treme? as Sega?s mascot. ![]() Mortal Kombat Fatalities 1992 One could single out Scorpion?s fire-breathing fatality, or Sub Zero?s classic head/spinal column rip. But there are so many worthy fatalities (many still shocking even for a 16-bit game) in the Mortal Kombat franchise that we?ll just leave it with ?Finish Him.? ![]() Star Control II The Syreen sex scene 1992 Meeting the blue-skinned female alien race was pretty good already, but then their leader touches you right in the lower screen area, turns off the lights, and makes you a man. Mass Effect did something similar, but you always remember your first. ![]() Wolfenstein 3D How Hitler really died 1992 History claims that Hitler committed suicide in his bunker, but those who beat Wolfenstein 3D know that William Joseph Blazkowicz is the one who took down the most hated Führer. The DeathCam replay was just icing on the bloody cake. ![]() Freddy Pharkus Frontier Pharmacist Analyzing horse flatulence 1993 When horse flatulence threatens frontier life, Freddy Pharkus hikes up his pants and gets to work on a cure. The gaseous sounds combined with an image of a horse?s tail shooting upwards is burnt into our brains. ![]() Gunstar Heroes Seven Force 1993 In a game full of breathtaking boss battles, Seven Force topped them all by being seven breathtaking boss battles in one. Battling Green was arguably the greatest technical and action game accomplishment on the Genesis. ![]() Super Street Fighter II Car smashing 1993 The actual fighting in SSFII was suberb for its time, but there is still something immensely satisfying about destroying a luxury sedan with your bare hands in the game?s bonus round. ![]() |
||||
![]() |
Master Chief
|
04-09-08, 22:06
#2
Chrono Trigger
On trial for kidnapping 1995 Puttering around the Millenial Fair at the beginning of the game, it never occurred to most players that Chrono Trigger was watching them. When you got hauled off to court, every stupid thing you did was held against you. This was the game equivalent of getting detention for the first time. ![]() Mario 64 A new dimension 1996 Mario 64 had such an impact when it first arrived, and is still influencing videogames today. The real magic happened when gamers came to the realization that they had true freedom of motion in three dimensions. A groundbreaking moment for development and the perception of games in general. ![]() Resident Evil Hell dogs in the hallway 1996 Walking in on the first zombie triggered one of gaming?s most memorable cut scenes, but it was the hell dogs jumping through the window early in the game that burnt into gamers? brains what Resident Evil stands for?being scared shitless. ![]() Tomb Raider Surprise: a T-rex 1996 You?re roaming around a valley, blasting away smaller velociraptor-like dinosaurs?no problem. Then their 20-foot relative comes out of the shadows. Your only choice? Shoot and run. (Pic from remake Tomb Raider Anniversary.) ![]() Castlevania: Symphony of the Night The Inverted Castle 1997 Symphony seems like it comes to a cruel end when Alucard has to battle Richter. But if the player does it the right way, Richter can be saved and the inverted castle unlocked. The fact that this excellent game, instead of ending, became twice as long ensured it instant classic status in the hearts of many frugal gamers. ![]() Fallout The Glow 1997 The highly radioactive area known as ?The Glow? was an exercise in ?show don?t tell? storytelling, which Black Isle Studios executed masterfully. Some fans revere The Glow as the best part of the overall series. (Pic courtesy nma-fallout.com forums.) ![]() Final Fantasy VII Aeris? death 1997 When talking about ?games that make you cry,? Final Fantasy VII and the death of Aeris always come up. The tragedy is beautifully and effectively portrayed by mingling powerful imagery with a tear-jerking score. ![]() Goldeneye 007 Split-screen mayhem 1997 Once console players got a taste of Goldeneye?s accessible four-player split-screen gameplay and near-perfect level design, there was simply no choice but to partake in a year-long videogaming bender. ![]() Legend of Zelda: Ocarina of Time The Master Sword 1998 Finding the Master Sword in Ocarina of Time was a stirring moment, as you took the legendary blade and awakened seven years later, now old enough to take on the King of Evil, Ganondorf. ![]() Metal Gear Solid Psycho Mantis battle 1998 One of the most memorable boss battles in the history of games, Solid Snake?s fight against ex-KGB psychic Psycho Mantis isn?t necessarily difficult, but fiendishly clever. From ?moving? your controller with his mind, to reading your ?past? (i.e. memory card files) to having to change to controller port 2 to avoid his mind-reading abilities, Mantis? last stand was one to remember. ![]() Thief: The Dark Project Tricked 1998 There is a cut scene in Thief that is perhaps the best story development in the game: when Constantine and Viktoria reveal their true intentions. The cinematic is truly horrifying and representative of the superb storytelling of Looking Glass? game. ![]() Soul Calibur Witness the technical prowess 1999 Not only was Soul Calibur?s weapons-based fighting the best available, but the Dreamcast offered a true leap from the 32-bit generation, as Soul Calibur exhibited the most detailed, best animated 3D polygon fighters of the time. It was truly jaw-dropping. ![]() Deus Ex A Story That Bends to Meet You 2000 Everyone has a different moment where they realized Deus Ex would not only let you do what you want, but slightly change the story to accommodate. Choosing to kill Agent Navarre on the captured airplane was that moment for many. ![]() Diablo II The Secret Cow Level 2000 After defeating Diablo and coming out of the monster-clicking trance, there was still one more thing to do?open up the secret cow level, flush out the evil hell bovines, and crush the malevolent cow king. Blizzard has always been able to tell a great joke. ![]() Shenmue "I'm looking for some sailors" 2000 This moment actually dragged out for a good portion of the game, as Ryo searched desperately for any sailors he could find. The resulting accidental innuendo was eyebrow-raising, and people still laugh at it today. ![]() Tony Hawk?s Pro Skater 2 Mastering the manual 2000 The original Tony Hawk?s Pro Skater was great in its own right, but introducing the ability to manual allowed skilled players to use an entire level for a single combo, sending high scores skyrocketing. ![]() Grand Theft Auto III: Six-star wanted level 2001 Being able to single-handedly wreak havoc on Liberty City was so satisfying because of the odds you were up against. After killing numerous law enforcement types, they send everything after you at the six-star wanted level: cops, feds, roadblocks, choppers and even tanks. Exhilarating. |
![]() |
Master Chief
|
04-09-08, 22:07
#3
![]() Ico Holding hands with Yorda 2001 Team Ico gave gamers a powerless girl to watch after and to guide through myriad puzzles and obstacles. The genuineness of the resulting relationship was one that is perhaps unmatched in any game to date. ![]() Metal Gear Solid 2: Sons of Liberty Everything in Metal Gear Solid 2 2001 Taking Snake away and forcing players to be Raiden. Taking Raiden's clothes away and forcing players to be naked Raiden. Otacon's soliloquy. The ending. Picking a single memorable moment in MGS2 does a disservice to its unrelenting assault of madness. ![]() Eternal Darkness: Sanity's Requiem Going ?insane? 2003 Do not adjust your GameCube. Eternal Darkness had you ?hallucinating? that your GameCube was malfunctioning, and among other things, seeing your character?s limbs fall off, only to have her scream herself back into normalcy. It sounds weird because it is, in a completely endearing way. ![]() Knights of the Old Republic You are Darth Revan 2003 For the majority of Knights of the Old Republic, the entire galaxy speaks in hushed tones of the unadulterated evil of the missing Darth Revan. When it comes out that the protagonist is actually the missing Sith lord, the context of the entire game changes in a single, jaw-dropping instant. ![]() Prince of Persia: The Sands of Time Meeting Farah again for the first time 2003 The relationship between the Prince and Farah grows so realistically throughout the game that when she dies, it feels like a real loss. That loss is even more palpable when time is rewound to undo the entirety of the game. Farah is alive, but that lovingly cultivated relationship is lost to her. ![]() Half-Life 2 Going to Ravenholm 2004 You soon learn why ?We don?t go to Ravenholm.? In this spooky setting, headcrabs and zombies made for good bullet fodder, but the real treat was getting some quality time with the Gravity Gun. ![]() Halo 2 Master Chief rides the bomb 2004 The cunning Covenant managed to sneak a massive bomb on board Master Chief?s station. Halo?s hero asks permission to leave to ship ?to give the Covenant back their bomb,? and the way he does it is like some kind of intergalactic Slim Pickens. He returns the gift, blows up the Covenant ship and manages to space jump back to his station. Would you expect anything less? ![]() World of Warcraft "Leeeroooy Jenkins!" 2004 In the Blackrock Spire area of WoW, the enthusiastic character Leeroy Jenkins (Ben Schultz in real life) prematurely rushes to his doom, bringing the rest of his group down with him, instantly creating an Internet craze. It may be staged, but at least he got chicken. ![]() God of War The gods demand sacrifice 2005 Few violent games are brave enough to make the player think about the depraved acts they may be committing. God of War made the player think about it for what felt like an eternity, as Kratos had no choice but to push a caged soldier up a seemingly endless incline, towards a burning death. The sense of guilt lingered for days. ![]() Guitar Hero Star power 2005 You never read the manual, so you were surprised when you instinctively angled the headstock upwards and activated Star Power. It was yet another reason you couldn?t put down that fake guitar. ![]() Psychonauts Who is the Milkman? 2005 Every level in Psychonauts is strange and wonderful, and the best one of all is The Milkman Conspiracy. The brain of this conspiracy theorist is portrayed as a suburbia so twisted by paranoia that you can't even trust which direction is up. |
![]() |
Master Chief
|
04-09-08, 22:08
#4
![]() Shadow of the Colossus Agro?s fall 2005 By the end of Shadow of the Colossus, you?re emotionally invested in your faithful companion, your horse Agro. The bond between Wander and Agro would be stuff of videogame legend in itself, but when your loyal steed sacrifices his well-being on a crumbling bridge far above a canyon, that relationship transcends most seen in gaming today. ![]() The Elder Scrolls IV: Oblivion The Dark Brotherhood beckons 2006 They come soon after you commit murder against the innocent. Then you have a choice: walk with the virtuous, or stray to the side of The Dark Brotherhood. Those who chose dark over light were rewarded with one of the best storylines in an RPG ![]() Gears of War Berzerker battle 2006 Few videogame battles are able to match the visceral terror brought forth by the Berzerker. Narrowly dodging this femme-beast while leading her outside to finish her off with the Hammer of Dawn left gamers with pounding pulses and sweaty palms. ![]() Dead Rising A coincidental lawnmower 2006 The only thing keeping photographer Frank West from getting back into Willamette Mall is a substantial group of zombies standing in front of the doors. By some stroke of luck, a careless groundskeeper (probably now undead) left his industrial-sized lawnmower next to the mob. You can imagine what happens next. ![]() BioShock ?Would you kindly? 2007 This revelation not only represented a chilling twist in the story of your character, but the point in the game where you kill Andrew Ryan exhibited artistic purpose by briefly taking control away from the player?you?re not a man, but a slave to the wishes of outside entities. ![]() Call of Duty 4 Shock and awe 2007 It?s not too often that a developer will kill off a main character, especially so dramatically, as Infinity Ward did in Act I of Call of Duty 4. This moment was too close to real for comfort. ![]() Halo 3 Reminder: I fragged you 2007 Halo 3?s robust online modes let players snap pics from matches and share them with friends (or enemies). Walking into work to see that your computer?s wallpaper has been changed to an image of your online Halo 3 character getting a rocket to the face is humiliating for you, hilarious for the perpetrator. ![]() Portal The ?Aperture Science Handheld Portal Device? 2007 While the final sequences of Portal are also brilliant, picking up the initial version of the ?Portal Gun? and realizing its capabilities was a bit like being reborn as a gamer. ![]() No More Heroes ?F---heads? 2008 When you start playing No More Heroes, you don?t really know what to expect. Near the beginning, Travis Touchdown launches into the air, severs the heads off of multiple enemies with one swoop of his beam katana and exclaims ?F---heads!? At that point you knew what this unique and morbidly hilarious game was all about. http://www.edge-online.com/features/...god?page=0%2C0 |
![]() |
Trooper
|
04-09-08, 23:59
#5
caraaaalho, tive uma vida feliz
joguei metade desses classicos ae, deu ate uma emoçao agora lembrando das cenas vendo as fotos, pqp, um melhor que o outro ^^ |
![]() |
The real (1)
|
05-09-08, 19:30
#6
joguei todos dai eauuaeuaehuaehuhaeuae
|
![]() |
#NPNÃO
|
05-09-08, 20:01
#7
1. depois eu que sou banido por dar spoiler né..
2. pra quem tá jogando PRINCE (sei que tem alguns aqui, por causa do filme), NÃO LEIAM 3. cadê o final de Mafia? foi mais " :O " do que uns 10 aí juntos.. hehe |
![]() |
Trooper
|
09-09-08, 15:38
#8
Pqp... lágrimas aqui escorreram ao ver vários clássicos que tive a felicidade de jogar. Excelente lista e review de alguns "unforgettable moments of gaming".
|
![]() |
Trooper
|
09-09-08, 15:55
#9
didz, tem aviso de spoiler... caso vc nao tenha visto...
e a situaçao aqui eh totalmente outra, eh tudo jogo velho que a maioria ja jogou, e nao jogo que nem lançou ainda e como se nao bastasse o aviso de spoiler, o proprio titulo do tópico ja da a dica... só lê quem quer, ao contrario da palhaçada do GTA4 que eu simplesmente li um reply como qualquer outro e acabei lendo um spoiler ps: Goldeneye 007 eh foda, um marco pra era FPS |
![]() |
Trooper
|
09-09-08, 16:19
#10
o do prince of persia eh doido.. ja terminei os 3 e a historia eh mto bacana... os dois primeiros sao realmente bons.. o two thrones axei bem mais sem graça, em se tratando da historia
mas tem uns ai q correram ateh lagrima no olho viu ![]() |
![]() |
🌀 Trooper
|
09-09-08, 16:59
#11
Faltou alguns clássicos mais clássicos:
DooM 2: Carmack's head = Usar IDCLIP em cima da wall aonde tem o boss. Se vc ntrar exatamente no centro da cabeça do último boss, vc encontra a cabeça do John Carmack num espeto. Existe uma saída secreta no level 9 no qual vc joga numa fase secreta ambientada na primeira fase do Wolfenstein. Se vc sai pela saída secreta da fase secreta, você é levado para uma segunda fase secreta, que é a última fase do primeiro episódio. E, saindo da fase, você pode matar bonecos do Commander Keen que estão enforcados. Quake Em uma das fases do Quake, há a misteriosa inscrição "Dopefish was here". Warcraft e Starcraft Clicar várias vezes em cima de bonecos traziam falas especiais como "Don't touch me!", "Mortar Kombaaaaat!". Sem falar que ao clicar insistentemente nas criaturas do mundo (critters) elas explodiam. Mortal Kombat O código do sangue do mega drive que habilitava os mortais censurados. Muito conhecido como Mortal Kode. Star Fox Existe a fase das aluciançoes, que fica em Asteroid Belt (segunda fase do jogo). Se vc entrasse pelos 3 círculos de pedra num determinado ponto da tela, abria um 'wormhole' que te levava a esse mundo, aonde você jogava uma slot machine depois de derrotar um miniboss. Megaman X A morte do Zero é triste ![]() Mega Man 3 HOLY SHIT, PROTOMAN IS MEGAMAN'S BROTHER? Battletoads O segredo da décima barreira... da fase 3. Vc se jogaria realmente contra uma parede para pegar um warp? ![]() Super Mario 2 O único warp zone de todo o jogo fica em 1-3, que somente é acessível se você guardar a poção do mundo paralelo por todo a fase e usar aonde tem o único vaso do jogo no qual o player não entra em vias normais, somente no mundo paralelo. Super Mario 1 Não comentar que foi Mário quem inagurou as Warp Zones é um crime muito severo. Quem pensaria na época de andar pelo teto da fase 1-2 para chegar na warp que leva aos mundos 2, 3 e 4. Tekken Vire o jogo, libere seu rival. Isso era Tekken. Vire com o King e ganhe o Armor King. Vire com o Jack e ganhe... Kuma. E etc... Super Street fighter 2 A capcom resolve colocar um personagem secreto após um bem sucedido boato da revista Swat Games ter anunciado que existia um personagem chamado Sheng Long, que seria o mestre de Ryu e Ken. Era somente acessível se ganhasse todos as lutas de perfect. E o personagem entra com o nome de Gouki, traduzido para Akuma. Um dos mais bem-sucedidos personagens secretos da história dos jogos Mortal Kombat Reptile era o personagem mortal e sangrento. Somente disponível em algumas revisões do MK do flipper (e permanente no console), somente era acessível no estágio The Pit. E, para acessá-lo, você não pode ter perdido nenhum round, muito menos na fase do The Pit. E, exclusivamente em The Pit, você deve matar o inimigo com um Mortal. E o mais maquiavélico dos personagens aparece, misturando os golpes de Subzero e Scorpion. Nada mais escroto do que ser congelado, tomar um arpão, um uppercut e um power slide em uma única tacada. Mega Man X No mega man x, depois de matar todos os bosses, pegar todos os heart tanks, pegar todas as partes de upgrade X, X deve voltar para a fase de Armored Armadillo. E, no último carrinho que leva X ao boss, ele deve pular no ar num exato instante que o levará uma plataforma secreta que ele encontra a última capsula secreta que dá a X o..... Hadouken! O golpe indefensável que mata todo e qualquer personagem com apenas um golpe. Somente utilizável com energia cheia. Haja E-Tank para queimar! ![]() |
![]() |
Forever Young
|
09-09-08, 18:11
#12
Kd Rock 'n' Roll Racing??
|
![]() |
🌀 Trooper
|
09-09-08, 18:24
#13
Mas o lance era comentar os momentos rlz de jogos. O RRR tinha o jogo por si só ser rlz, mas algo que fosse diferente.... exemplo de algo rlz era um código secreto do RRR que você jogava no primeiro mundo so que preto, que nego chamava de "O mundo de RIP". ERa todo bugado o mundo.
|
![]() |
Forever Young
|
09-09-08, 19:08
#14
meu, eu passei a virada de ano jogando RRR, quer momento mais marcante que esse??
|
![]() |
🌀 Trooper
|
10-09-08, 11:32
#15
Quote:
- Final das eliminatórias de 94, quando o Brasil se classificou. Logo depois do jogo, a Playtronics lança o comercial oficial do lançamento dos produtos Nintendo no Brasil (até então, passaram duas semanas fazendo mistério com um comercial aonde mostrava um planeta obscuro no espaço). - Conectei na internet, abri o Q95.bat e ver o que acontecia ao escrever 'connect quake.zaz.com.br'. Cabeças rolaram após um cara com Quad explodir 3 caras de uma vez no map 'intro'. FFA rlz. |
|
![]() |
Trooper
|
10-09-08, 11:49
#16
caralho q massaaa
aehoiehaoieh mto bom ![]() nostalgia ROXX, lembrei de varios |
![]() |
Trooper
|
10-09-08, 12:11
#17
poo faltou o donkey kong aí... tem varios momentos marcantes
tipo no 3 qd se pega o helicoptero eahueahuae mas curti mtos desses momentos aí talvez a maior catarse de todas foi pgar a master sword :P |
![]() |
Master Chief
|
10-09-08, 12:21
#18
eu acho q toshinden no lançamento do psx foi um grande momento tbm
akilo era o q tinha de mais fodastico em graficos no mundo na epoca lembro de ter visto a primeira vez...nunca imaginava q algo seria melhor q aquilo |
![]() |
Trooper
|
10-09-08, 12:29
#19
|
![]() |
Master Chief
|
10-09-08, 13:08
#20
cuzao euaheua
lembrei tbm do resident evil 2 e 3 no 2 tinham akeles caras q atravessavam as paredes....q a maioria da galera q jogava preferia fugir do q enfrentar eles..... 2 porrada era suficiente pra matar euioaheuioa era mto tenso sair correndo deles no 3 tinha o nemesis.... STAAAAAAAAAAAAAAAAAAAAAAARS |
![]() |
🌀 Trooper
|
10-09-08, 14:53
#21
Lembrei de outro momento rlz de game: Jogar com ou contra Kuroko, o juiz de Samurai Showdown 2. Ele fazia os golpes do pessoal do Art of Fighting.
|
![]() |
Trooper
|
10-09-08, 15:05
#22
Eu ia comentar a parte do Berzerker do Gears of War aiuehaei, mas tem ali já.
Porra, muito demais essa parte, tava jogando coop em lan, lado a lado, de madrugada. A primeira tentativa deu merda, puta tenso o jogo auiehuaie, aí eu desviando do bichão feito doido, o cara me seguindo, aí no final aquela parte que ele vem correndo atrás e vc vai e foge pela porta por pouco, puta que pariu, TENSO DEMAIS. |
![]() |
Trooper
|
10-09-08, 17:28
#23
Quote:
era o único bicho que atravessava parede (derrubando a parede aohiea) eu peitava ele sim, sempre evitei zumbi e guardei muniçao, na hora que ele aparecia era rox matar ele hehehe, ae vc entrava em uma porta, voltava, e ele ja nao tava mais no chao ehaoiuhea, tinha sumido |
|
![]() |
Trooper
|
10-09-08, 17:39
#24
chrono trigger tem também a primeira luta contra o magus, que é linda. Ainda mais com aquela música.
Ah, só pra vc descobrir depois que o Magus não era o vilão que você imaginava... |
![]() |
Trooper
|
10-09-08, 17:57
#25
Quote:
Quote só pra lembrar que é um personagem do Commander Keen e que a descrição dele me lembra muito O Guia do Mochileiro das Galáxias, por algum motivo hoiuhiea |
|
![]() |
#NPNÃO
|
10-09-08, 19:02
#27
|
![]() |
Trooper
|
10-09-08, 19:09
#28
|
![]() |
Forever Young
|
10-09-08, 20:15
#29
|
![]() |
🌀 Trooper
|
10-09-08, 21:32
#30
Pra jogar contra Kuroko vc nao podia perder nenhum round e tinha que MATAR todos os seus inimigos. Ele luta contigo no 5 char.
Matar = No fim da luta, quando mostra a frase-taunt, o lutador inimigo tem que estar sendo levado em maca, não pode estar ajoelhado. Logo, se vc matar o cara fatiando é o suficiente. Mas em personagens como Nicotin que não usa armas cortantes tem que terminar com algum golpe de espadada forte. Para jogar com Kankuro, era uma sequencia que você fazia na tela de seleção de char. Agora não lembro qual é a sequencia. |
![]() |
Master Chief
|
10-09-08, 23:21
#31
o juiz eh apelao d+
qdo ele aparecia no arcade eu ja ficava puto...pq tinha grande chance de perder pra ele mto mto mto apelao |
![]() |
Trooper
|
11-09-08, 14:49
#32
Quote:
Eu vi isso no livro "masters of doom'. Recomendo que todos leiam. Conta a história desde o começo da ID. BTW, eu tenho essa frase do doom em MP3 (invertida, portanto, dá pra escutar claramente a frase dita) ![]() |
|
![]() |
Trooper
|
19-09-08, 10:24
#33
O Kuroko é muito facil.
Va pro canto e fique dando rasteiras fracas, ele sempre tentará pular pra te atacar, tente "advinhar" o momento para usar um anti aéreo ou pule junto com ele e tente acertar algum golpe forte. Se ele te acertar (na maioria das vezes vai ser um golpe fraco), os dois vao cair bem no canto, Kuroko vai ficar bem proximo enquanto vc levanta, de um balao nele. Repita o processo. Usava isso no SS2 arcade. |
![]() |
Master Chief
|
19-09-08, 10:35
#34
ta parecendo akelas tatica de contra a chunli ficar agachado soh esperando ela pular
contra o balrog ficar agachado soh esperando ele vir com dash dele e dar rasteira contra o zangief ficar pulando parado e dar voadora contra o ryu esperar dar o primeiro hadouken, pular o segundo hadouken (ele sempre manda 2 em seguida) e dar voadora contra o dhalsim ficar dando hadouken ateh ele transportar...e sempre sai atras de vc...ae vc acerta a rasteira contra o vega ficar soh dando shoryuken direto vc pega ele contra o sagat esperar ele lancar o primeiro tiger....q ele semper vai mandar outro em seguida contra o guile...dar um shoryuken fraco...ele da facao no nada e vc pega ele contra o ken...ele sempre da 3 shoryuken em seguida e por ae vai auioheauioheuihe |
![]() |
Thread Tools | |
|
|